Guybrush is captured and encounters Wally, the diminutive cartographer from the previous game. Drifting to Plunder Island, he finds his love interest Elaine Marley under siege by LeChuck. Similarly, during the game's third chapter, a choice is offered to either have Guybrush's crew assist with ship-to-ship sea combat, or for the player to have full control during these battles.įollowing the events of Monkey Island 2, Guybrush Threepwood has regained his adult form and escaped from the zombie pirate LeChuck's "Carnival of the Damned". By clicking and dragging items around the screen, the player can attempt to use them with other objects in the inventory (for example, combining a diamond with an engagement band to make a diamond ring), or with objects or people in the current scene.Īt the start of the game, the player may choose between two difficulty levels: a normal mode, or a "Mega-Monkey" mode with more puzzles to solve. The player can also bring up their inventory, which appears as an open chest taking up most of the screen and containing all of the items which Guybrush has collected. Alternatively, clicking the right mouse button acts as shortcut to perform the most obvious action right clicking on a person, for example, will cause Guybrush to talk to them. The hand typically corresponds to physical actions such as picking something up, using an item, or operating a mechanism the skull is usually used to look at something and the parrot to talk to someone or eat something. The player can then bring up the action menu, which resembles a gold coin and has three icons: a hand, a skull, and a parrot, respectively corresponding to actions related to the hands, eyes and mouth. An on-screen cursor changes color to indicate objects or people with which Guybrush may interact. The player controls Guybrush's actions using a computer mouse and optional keyboard shortcuts. This was modeled on a similar system used for 1995's Full Throttle. The SCUMM engine used to create the interface in the previous Monkey Island games was also used for this installment, but the verb command and inventory menus which previously took up the lower portion of the screen are replaced by a pop-up action menu and inventory chest, allowing the game's scenes to occupy the entire screen. The Curse of Monkey Island is a point-and-click adventure game. It was followed in 2000 by Escape from Monkey Island, which again took the series' graphics and gameplay in new directions.Ī scene from The Curse of Monkey Island shows Guybrush Threepwood and Wally below decks in LeChuck's ship, with the coin-shaped pop-up menu indicating possible actions. It was nominated for several gaming awards, and was named the best adventure game of the year by several gaming publications. The game sold well, particularly in Germany lead background artist Bill Tiller estimated that it sold half a million units worldwide over the next several years. Dominic Armato, Alexandra Boyd, and Earl Boen respectively voiced Guybrush, Elaine, and LeChuck, and would reprise these roles in later installments. It was the first game in the series to be released on CD-ROM, allowing for a full musical score, fully animated cutscenes, and the introduction of voice acting for the characters. The Curse of Monkey Island was the twelfth and final LucasArts game to use the SCUMM engine, which was extensively upgraded for the game. It was made by a different creative team than the prior games, and took new directions in graphics and gameplay: The art has a cartoon-like cel animation style, and the previous games' verb command and inventory menus are replaced by a pop-up action menu and inventory chest. It follows protagonist Guybrush Threepwood as he seeks to lift a curse from his love Elaine Marley, while once again being menaced by undead pirate LeChuck. A sequel to 1991's Monkey Island 2: LeChuck's Revenge, it is the third game in the Monkey Island series. The Curse of Monkey Island is an adventure game developed and published by LucasArts in 1997.
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